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Warzone / Pirate insurgencies

PIRATE INSURGENCIES

Angel Cartel and Guristas campaigns in empire lowsec: which systems the pirates have corrupted, which the militias have suppressed, and who reaches their threshold first.

Live · CCP warzone feedFaction Warfare

Angel Cartel

Campaign #171 · FOB at Huola 0.4 · Amarr – Minmatar warzone

Active
  1. Forecast
  2. Active
  3. Outcome
Corruption · the pirates' goal3 / 10
Suppression · the militias' goal0 / 5

Started 23.10 · 11:08 EVE. Closest to full corruption: Auga, stage 4. Closest to suppression: Huola, stage 4.

Systems in play
13
Kills · 7d
965
Enlisted pilots
3,384

Guristas Pirates

Campaign #170 · FOB at Immuri 0.4 · Caldari – Gallente warzone

Active
  1. Forecast
  2. Active
  3. Outcome
Corruption · the pirates' goal5 / 10
Suppression · the militias' goal1 / 5

Started 23.10 · 09:58 EVE. Closest to full corruption: Enaluri, stage 4. Closest to suppression: Rakapas, stage 3.

Systems in play
13
Kills · 7d
1,653
Enlisted pilots
2,468

Systems under attack

  • Nennamaila0.3Gallente
    Corruption100%Suppression52%
  • Hikkoken0.3Caldari
    Corruption100%Suppression38%
  • Immuri0.4Caldari
    Corruption100%Suppression32%
  • Pynekastoh0.2Caldari
    Corruption100%Suppression25%
  • Hallanen0.4Caldari
    Corruption100%Suppression5%
  • Enaluri0.3Caldari
    Corruption81%Suppression11%
  • Hirri0.3Caldari
    Corruption61%Suppression2%
  • Akidagi0.4Caldari
    Corruption43%Suppression100%
  • Aldranette0.4Gallente
    Corruption17%Suppression12%
  • Aivonen0.4Caldari
    Corruption7%Suppression10%
Pips are the game's five stages; the percentage is CCP's own progress figure. A system name opens its killboard.

How insurgencies work

A pirate insurgency starts from a Forward Operating Base anchored in empire lowsec. The systems around it become the campaign's battlefield.

Pirates raise corruption in those systems; empire militias and their allies raise suppression. Each side moves a system through five stages.

The pirates win when enough systems are fully corrupted, the militias when enough are fully suppressed. Each threshold is set per campaign.

Insurgencies run inside the Faction Warfare warzones, but players treat them as their own activity, so they live on their own page.