- Kills
- 496
- +0 in the last 90 days
- Losses
- 331
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 63%
- ISK destroyed
- 85.43B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 496
- Losses
- 331
- Danger Ratio
- 93%
- Final Blows
- 106
- Points
- 496
ISK
- Destroyed
- 85.43B
- Lost
- 50.85B
- Balance
- +34.57B
- ISK Efficiency
- 63%
Solo
- Solo Kills
- 35
- Solo Ratio
- 7%
- Avg Kills/Day
- —
Other
- NPC Losses
- 22
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt4.5M
Damage Ratio · 55%
Damage Taken3.7M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates everyone around you.
12. Teamwork is essential -- it gives the enemy other people to shoot at.
13. The enemy diversion you are ignoring is the main attack.
14. The easy way is always camped.
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/1
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- empty your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If your attack is going really well, it's an ambush.
7. No plan survives the first contact with the enemy.
8. Five second bombs blowup in three seconds.
9. Try to look unimportant. The enemy may be low on ammo.
10. Don't look conspicuous -- it draws fire.
11. Never draw fire -- it irritates everyone around you.
12. Teamwork is essential -- it gives the enemy other people to shoot at.
13. The enemy diversion you are ignoring is the main attack.
14. The easy way is always camped.
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/1