- Kills
- 89
- +0 in the last 90 days
- Losses
- 22
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 78%
- ISK destroyed
- 32.83B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 89
- Losses
- 22
- Danger Ratio
- 100%
- Final Blows
- 12
- Points
- 89
ISK
- Destroyed
- 32.83B
- Lost
- 9.52B
- Balance
- +23.31B
- ISK Efficiency
- 78%
Solo
- Solo Kills
- 5
- Solo Ratio
- 6%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt173.6K
Damage Ratio · 25%
Damage Taken516.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Exploration Signals
Gravimetric = Asteroids
Ladar = Complexes
Magnometric = Mixed Professions
Radar = Single Professions
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic /
Explosive / Thermal
Minmatar Fleet - Thermal /
Explosive
Amarr Navy - EM / Thermal