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Kills
253
+0 in the last 90 days
Losses
78
+0 in the last 90 days
76%
Efficiency
ISK Efficiency 60%
ISK destroyed
107.29B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
253
Losses
78
Danger Ratio
88%
Final Blows
46
Points
253

ISK

Destroyed
107.29B
Lost
70.13B
Balance
+37.15B
ISK Efficiency
60%

Solo

Solo Kills
5
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
9
NPC Loss Ratio
12%
Activity
Inactive
Damage Dealt13.4M
Damage Ratio · 67%
Damage Taken6.6M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

There is no such thing as overkill...
There is only 'fire at will' and 'I need to reload!'

Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.

** Damage Types **
Faction............................Tank For.......................Inflict
Angel Cartel...............EX(62) KI(22)..........EX
Blood Raiders..........EM(50) TH(48)........EM
Guristas Pirates.....KI(79) TH(18)..........KI
Mordu's Legion........KI(70) TH(30)..........KI
Sansha's Nation.....EM(53) TH(47)........EM
Serpentis......................TH(55) KI(45)..........KI