- Kills
- 112
- +0 in the last 90 days
- Losses
- 37
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 84%
- ISK destroyed
- 19.46B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 112
- Losses
- 37
- Danger Ratio
- 95%
- Final Blows
- 25
- Points
- 112
ISK
- Destroyed
- 19.46B
- Lost
- 3.73B
- Balance
- +15.73B
- ISK Efficiency
- 84%
Solo
- Solo Kills
- 4
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Damage Dealt794.3K
Damage Ratio · 50%
Damage Taken786.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
I LIKE TO MOVE IT !!!
Players with better than -2.0 can enter any system
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
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http://img108.imageshack.us/img108/2694/roidgridfn9.jpg
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Scanning Sites
UNKNOWN: Combat sites. Can be found with ANY PROBE TYPE - Can also turn out to be any type of site.
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Sa