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Kills
138
+0 in the last 90 days
Losses
60
+0 in the last 90 days
70%
Efficiency
ISK Efficiency 75%
ISK destroyed
38.39B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
138
Losses
60
Danger Ratio
92%
Final Blows
14
Points
138

ISK

Destroyed
38.39B
Lost
12.76B
Balance
+25.63B
ISK Efficiency
75%

Solo

Solo Kills
1
Solo Ratio
1%
Avg Kills/Day
—

Other

NPC Losses
5
NPC Loss Ratio
8%
Activity
Inactive
Damage Dealt9.1M
Damage Ratio · 86%
Damage Taken1.4M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar

Damage type to protect against:

Angel - Exp / Kin / Therm / EM
Blood - EM / Therm
EOM - Kin / Therm
Guristas - Kin / Therm
Mercenary - Therm / Kin / Exp / EM
Mordus - Kin / Therm
Rogue Drones - Exp / Kin / Therm / EM
Sansha - EM / Therm
Serpentis - Therm / Kin

Main Damage type to shoot;

Angel - Exp
Blood - EM
EOM - Kin
Guristas - Kin
Mercenary - Therm
Mordus - Therm / Kin
Rogue Drones - EM
Sansha - EM
Serpentis - Kin

standing's need for mission lvl
lvl2=1.0
lvl3=3.0
lvl4=5.0
lvl5=7.0

SCANNER RANGES
-------------------------------------------------------
149,597,870.7 Km = 1 AU
299,195,741.4 Km = 2 AU
448,793,612.1 Km = 3 AU
598,391,482.8 Km = 4 AU
747,989,353.5 Km = 5 AU
897,587,224.1 Km = 6 AU
1,047,185,095 Km = 7 AU
1,196,782,966 Km = 8 AU
1,346,380,836 Km = 9 AU
1,495,978,707 Km = 10 AU
1,645,576,578 Km = 11 AU
1,795,174,448 Km = 12 AU
1,944,772,319 Km = 13 AU
2,094,370,190 Km = 14 AU
2,147,483,647 Km = 14.355 AU

Chaining rules:
- if belt has only frigates with same name DO NOT shoot them.
- if belt has only cruisers with same name DO NOT shoot them.
- if belt has frigates and cruisers shoot all.
- if belt has cruisers with two different names shoot all.
- if belt has battleships spawn shoot ONLY BS
- if any of the ships are loyal shoot all