- Kills
- 1
- +0 in the last 90 days
- Losses
- 7
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 7%
- ISK destroyed
- 140.6M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 7
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 140.6M
- Lost
- 1.96B
- Balance
- -1.82B
- ISK Efficiency
- 7%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt145
Damage Ratio · 0%
Damage Taken39.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
GLASGOW IS GREEN 'N' WHITE
DOING THE community A service
Market suppliers for certain stations.....
EvE Mail what needed where
Gurista Pirates - use ECM (Jamming).
Blood Raiders - use Neut/NOS and Tracking Disruptors.
Serpentis - use Sensor Dampeners.
Angel Cartel - use Target Painters.
Sansha Nation - use Tracking Disruptors.
Jamming (ECM) - Counter with Sensor Booster with ECCM Script, reduces the chance of jamming you.
Neut/NOS - Counter with Cap Battery or Cap Booster, offer increased Cap Capacity and some resist or Injecting Energy (Cap) into Capacitor.
Remote Sensor Dampener - Counter with Sensor Booster with Targeting Range Script
Weapon Disruptors (Turrets) - Counter with Tracking Computer with Optimal Range/Tracking Script
Warp Scrambler/Disruptor - No “real” counter, get enough distance for it to drop or kill the ship.
Target Painter - No counter available.
Webifiers or Grablers - counter with Afterburner or MWD (Microwarpdrive)
DOING THE community A service
Market suppliers for certain stations.....
EvE Mail what needed where
Gurista Pirates - use ECM (Jamming).
Blood Raiders - use Neut/NOS and Tracking Disruptors.
Serpentis - use Sensor Dampeners.
Angel Cartel - use Target Painters.
Sansha Nation - use Tracking Disruptors.
Jamming (ECM) - Counter with Sensor Booster with ECCM Script, reduces the chance of jamming you.
Neut/NOS - Counter with Cap Battery or Cap Booster, offer increased Cap Capacity and some resist or Injecting Energy (Cap) into Capacitor.
Remote Sensor Dampener - Counter with Sensor Booster with Targeting Range Script
Weapon Disruptors (Turrets) - Counter with Tracking Computer with Optimal Range/Tracking Script
Warp Scrambler/Disruptor - No “real” counter, get enough distance for it to drop or kill the ship.
Target Painter - No counter available.
Webifiers or Grablers - counter with Afterburner or MWD (Microwarpdrive)