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Lord Neko3.90
Pilot

Lord Neko

CaldariAchura
Killboard
Kills
647
+0 in the last 90 days
Losses
65
+0 in the last 90 days
91%
Efficiency
ISK Efficiency 86%
ISK destroyed
63.60B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
647
Losses
65
Danger Ratio
95%
Final Blows
118
Points
647

ISK

Destroyed
63.60B
Lost
10.18B
Balance
+53.42B
ISK Efficiency
86%

Solo

Solo Kills
33
Solo Ratio
5%
Avg Kills/Day
—

Other

NPC Losses
3
NPC Loss Ratio
5%
Activity
Inactive
Damage Dealt4.6M
Damage Ratio · 89%
Damage Taken549.2K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

The Divine Lord Neko

"The time for talking is over. Now call it extreme if you like, but I propose we hit it hard, and we hit it fast, with a major, and I mean major, leaflet campaign."

- Useful info -
--------------------------------------------
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari - Kinetic / Thermal
Mordus - Kinetic / Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Republic - All
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Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Therma l& Kinetic
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Caldari - Thermal & Kinetic
Republic - Thermal