- Kills
- 143
- +0 in the last 90 days
- Losses
- 96
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 50%
- ISK destroyed
- 30.60B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 143
- Losses
- 96
- Danger Ratio
- 98%
- Final Blows
- 67
- Points
- 143
ISK
- Destroyed
- 30.60B
- Lost
- 30.41B
- Balance
- +190.1M
- ISK Efficiency
- 50%
Solo
- Solo Kills
- 22
- Solo Ratio
- 15%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 2%
- Activity
- Inactive
Damage Dealt2.4M
Damage Ratio · 60%
Damage Taken1.6M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
убился 2 раза. убьюсь и третий)
Если хотите посалить - спросите. может и сговоримся
Main Damage types to use on npc factions:
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Explosive
* Mercenary - Thermal
* Corpum - EM & Thermal
* Gist - Explosive
Gurista/EoM: 3*Kin active/1*Therm active
Angel: 2*Exp active/2*inv field
Sansha/Blood raider/Amarr empire: 2*Em active/2*Therm active
Serpentis/Caldari state/Gallente federation: 2*Kin active/2*Therm active
Minmatar republic: 1*Em active/1*Exp active/2*Inv field
Mercenaries: 2*Therm active/1*Kin active/
Если хотите посалить - спросите. может и сговоримся
Main Damage types to use on npc factions:
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Explosive
* Mercenary - Thermal
* Corpum - EM & Thermal
* Gist - Explosive
Gurista/EoM: 3*Kin active/1*Therm active
Angel: 2*Exp active/2*inv field
Sansha/Blood raider/Amarr empire: 2*Em active/2*Therm active
Serpentis/Caldari state/Gallente federation: 2*Kin active/2*Therm active
Minmatar republic: 1*Em active/1*Exp active/2*Inv field
Mercenaries: 2*Therm active/1*Kin active/