- Kills
- 9
- +0 in the last 90 days
- Losses
- 8
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 54%
- ISK destroyed
- 758.3M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 9
- Losses
- 8
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 9
ISK
- Destroyed
- 758.3M
- Lost
- 636.6M
- Balance
- +121.7M
- ISK Efficiency
- 54%
Solo
- Solo Kills
- 1
- Solo Ratio
- 11%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt281.0K
Damage Ratio · 86%
Damage Taken46.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
For mah corpies: This is Uhtred's alt
Damage types caused
Guristas - KINETIC / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - EM / Thermal (even)
Sansha's Nation - EM / Thermal (even)
Angel Cartel - EXPLOSIVE/Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente - Kinetic / Thermal (60/40)
Mercenary - EM / Thermal / Kinetic
Mordu's Legion - KINETIC/Thermal
Drones - EM / Thermal
Khanid - EM / Thermal
Thukker - Explosive
NPC's are vulnerable to:
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
ECM
Minmatar - Ladar
Gallente - Magnetometric
Amarr - Radar
Caldari - Gravimetric
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.64
Damage types caused
Guristas - KINETIC / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - EM / Thermal (even)
Sansha's Nation - EM / Thermal (even)
Angel Cartel - EXPLOSIVE/Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente - Kinetic / Thermal (60/40)
Mercenary - EM / Thermal / Kinetic
Mordu's Legion - KINETIC/Thermal
Drones - EM / Thermal
Khanid - EM / Thermal
Thukker - Explosive
NPC's are vulnerable to:
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
ECM
Minmatar - Ladar
Gallente - Magnetometric
Amarr - Radar
Caldari - Gravimetric
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.64