- Kills
- 1,992
- +0 in the last 90 days
- Losses
- 373
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 87%
- ISK destroyed
- 330.36B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,992
- Losses
- 373
- Danger Ratio
- 89%
- Final Blows
- 464
- Points
- 1,992
ISK
- Destroyed
- 330.36B
- Lost
- 47.66B
- Balance
- +282.70B
- ISK Efficiency
- 87%
Solo
- Solo Kills
- 139
- Solo Ratio
- 7%
- Avg Kills/Day
- —
Other
- NPC Losses
- 42
- NPC Loss Ratio
- 11%
- Activity
- Inactive
Damage Dealt490.8M
Damage Ratio · 99%
Damage Taken5.7M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
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Stacked module effectiveness:
1st module = 100,000%
2nd module = 86,9119842%
3rd module = 57,1037996%
4th module = 28,2469117%
5th module = 10,5988834%
6th module = 2,9989473%
***Stacking Penalty***
Damage/Range/Tracking Modules:
First 100%
Second 95,44%
Third 67,99%
Fourth 35,57%
ROF Modules:
First 100%
Second 77,58%
Third 46,55%
Fourth 22,41%
Armor Hardener Modules Active and Passive,
Weapon Disr.:
First 100%
Second 43,45%
Third 16,13%
Stacked module effectiveness:
1st module = 100,000%
2nd module = 86,9119842%
3rd module = 57,1037996%
4th module = 28,2469117%
5th module = 10,5988834%
6th module = 2,9989473%
***Stacking Penalty***
Damage/Range/Tracking Modules:
First 100%
Second 95,44%
Third 67,99%
Fourth 35,57%
ROF Modules:
First 100%
Second 77,58%
Third 46,55%
Fourth 22,41%
Armor Hardener Modules Active and Passive,
Weapon Disr.:
First 100%
Second 43,45%
Third 16,13%