- Created on
- …
- Next Birthday
- …
- Security Status
- 0.10
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 1
- Efficiency
- 50%
- Danger Ratio
- 100%
ISK
- Destroyed
- 77.8M
- Lost
- 183.2M
- ISK Efficiency
- 30%
- Balance
- -105.4M
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 1
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt1.8K
Damage Taken19.9K
Damage Ratio8%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
No data in this window.
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
Im gonna sing the Doom song now .....
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CONCORD Response Times
⋆ 0.5: 19 secs.
⋆ 0.6: 14 secs.
⋆ 0.7 : 10 secs.
⋆ 0.8 : 7 secs.
⋆ 0.9 and 1.0: 6 secs.
Amarr ; Radar = White Noise
Caldari : Gravimetric = Spatial Destabilizer
Gallente ; Magnetometric = Ion Field
Minmatar : Ladar = Phase Inverter
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
** Damage types ***
Amarr Navy - EM / Th
Angel Cartel - Expl / Kin / Th / over 1 mil can have EM Target Paint
Blood Raider - EM / Th / (Kin Missiles) NOS!
Caldari Fleet - Kin / Th / very little em
Drones - EM / Expl / Kinc
EoM - Kin / Th
Gallente Fleet - Th / Kin / EM
Gist - Exp / Kin
Guristas / Pith - Kin / Th Target Disrupt
Khanid - EM / Th
Mercenary - Kin / Th / Expl / EM
Minmatar Fleet - Th / Expl /EM / Kin
Mordus - Kin / Th
Sansha - EM / Th Tracking Disruptor
Serpentis - Th / Kin Sensor Damp
Player ships use:
Amarr - EM Primary, Thermal Secondary
Gallente - Kinetic and Thermal
Caldari - Most likely Kinetic, but can fire any
Minmatar - Most likely Explosive, but can fire any
Drones
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
Uranium: all but EM
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
Kill: Carkas (Caracal Navy Issue)
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CONCORD Response Times
⋆ 0.5: 19 secs.
⋆ 0.6: 14 secs.
⋆ 0.7 : 10 secs.
⋆ 0.8 : 7 secs.
⋆ 0.9 and 1.0: 6 secs.
Amarr ; Radar = White Noise
Caldari : Gravimetric = Spatial Destabilizer
Gallente ; Magnetometric = Ion Field
Minmatar : Ladar = Phase Inverter
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
** Damage types ***
Amarr Navy - EM / Th
Angel Cartel - Expl / Kin / Th / over 1 mil can have EM Target Paint
Blood Raider - EM / Th / (Kin Missiles) NOS!
Caldari Fleet - Kin / Th / very little em
Drones - EM / Expl / Kinc
EoM - Kin / Th
Gallente Fleet - Th / Kin / EM
Gist - Exp / Kin
Guristas / Pith - Kin / Th Target Disrupt
Khanid - EM / Th
Mercenary - Kin / Th / Expl / EM
Minmatar Fleet - Th / Expl /EM / Kin
Mordus - Kin / Th
Sansha - EM / Th Tracking Disruptor
Serpentis - Th / Kin Sensor Damp
Player ships use:
Amarr - EM Primary, Thermal Secondary
Gallente - Kinetic and Thermal
Caldari - Most likely Kinetic, but can fire any
Minmatar - Most likely Explosive, but can fire any
Drones
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
Uranium: all but EM
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
Kill: Carkas (Caracal Navy Issue)