- Kills
- 1
- +0 in the last 90 days
- Losses
- 1
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 30%
- ISK destroyed
- 77.8M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 1
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 77.8M
- Lost
- 183.2M
- Balance
- -105.4M
- ISK Efficiency
- 30%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt1.8K
Damage Ratio · 8%
Damage Taken19.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Im gonna sing the Doom song now .....
╭∩╮(◣_◢)╭∩╮
CONCORD Response Times
⋆ 0.5: 19 secs.
⋆ 0.6: 14 secs.
⋆ 0.7 : 10 secs.
⋆ 0.8 : 7 secs.
⋆ 0.9 and 1.0: 6 secs.
Amarr ; Radar = White Noise
Caldari : Gravimetric = Spatial Destabilizer
Gallente ; Magnetometric = Ion Field
Minmatar : Ladar = Phase Inverter
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
** Damage types ***
Amarr Navy - EM / Th
Angel Cartel - Expl / Kin / Th / over 1 mil can have EM Target Paint
Blood Raider - EM / Th / (Kin Missiles) NOS!
Caldari Fleet - Kin / Th / very little em
Drones - EM / Expl / Kinc
EoM - Kin / Th
Gallente Fleet - Th / Kin / EM
Gist - Exp / Kin
Guristas / Pith - Kin / Th Target Disrupt
Khanid - EM / Th
Mercenary - Kin / Th / Expl / EM
Minmatar Fleet - Th / Expl /EM / Kin
Mordus - Kin / Th
Sansha - EM / Th Tracking Disruptor
Serpentis - Th / Kin Sensor Damp
Player ships use:
Amarr - EM Primary, Thermal Secondary
Gallente - Kinetic and Thermal
Caldari - Most likely Kinetic, but can fire any
Minmatar - Most likely Explosive, but can fire any
Drones
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
Uranium: all but EM
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
Kill: Carkas (Caracal Navy Issue)
╭∩╮(◣_◢)╭∩╮
CONCORD Response Times
⋆ 0.5: 19 secs.
⋆ 0.6: 14 secs.
⋆ 0.7 : 10 secs.
⋆ 0.8 : 7 secs.
⋆ 0.9 and 1.0: 6 secs.
Amarr ; Radar = White Noise
Caldari : Gravimetric = Spatial Destabilizer
Gallente ; Magnetometric = Ion Field
Minmatar : Ladar = Phase Inverter
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
** Damage types ***
Amarr Navy - EM / Th
Angel Cartel - Expl / Kin / Th / over 1 mil can have EM Target Paint
Blood Raider - EM / Th / (Kin Missiles) NOS!
Caldari Fleet - Kin / Th / very little em
Drones - EM / Expl / Kinc
EoM - Kin / Th
Gallente Fleet - Th / Kin / EM
Gist - Exp / Kin
Guristas / Pith - Kin / Th Target Disrupt
Khanid - EM / Th
Mercenary - Kin / Th / Expl / EM
Minmatar Fleet - Th / Expl /EM / Kin
Mordus - Kin / Th
Sansha - EM / Th Tracking Disruptor
Serpentis - Th / Kin Sensor Damp
Player ships use:
Amarr - EM Primary, Thermal Secondary
Gallente - Kinetic and Thermal
Caldari - Most likely Kinetic, but can fire any
Minmatar - Most likely Explosive, but can fire any
Drones
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
Uranium: all but EM
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
Kill: Carkas (Caracal Navy Issue)