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Kills
10
+0 in the last 90 days
Losses
73
+0 in the last 90 days
12%
Efficiency
ISK Efficiency 14%
ISK destroyed
796.7M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
10
Losses
73
Danger Ratio
67%
Final Blows
6
Points
7

ISK

Destroyed
796.7M
Lost
4.88B
Balance
-4.08B
ISK Efficiency
14%

Solo

Solo Kills
6
Solo Ratio
60%
Avg Kills/Day
—

Other

NPC Losses
24
NPC Loss Ratio
33%
Activity
Inactive
Damage Dealt7.1K
Damage Ratio · 2%
Damage Taken359.8K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

The pilot is not wanted in any system, pricipality, or state, except perhaps Denial.

Due to recent cutbacks, the light at the end of the tunnel has been turned off.

Confidence is the feeling you get when you don't fully understand the situation.

Just say no to drugs. If your drugs are talking to you, you've probably taken too many.

Whenever someone says that they did something "like a boss," I assume they mean that
they made someone else do the work and are taking the credit for themselves.


May your FPS be as high as the price of PLEX, and your ping as low as the price of Trit.

The interestingness of a ship is directly related to how hard it is to find the cockpit.