- Kills
- 41
- +0 in the last 90 days
- Losses
- 27
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 75%
- ISK destroyed
- 7.36B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 41
- Losses
- 27
- Danger Ratio
- 100%
- Final Blows
- 5
- Points
- 41
ISK
- Destroyed
- 7.36B
- Lost
- 2.42B
- Balance
- +4.94B
- ISK Efficiency
- 75%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt339.3K
Damage Ratio · 48%
Damage Taken366.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
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Chaining Policy:
- if belt has only frigates with same name DO NOT shoot them.
- if belt has only cruisers with same name DO NOT shoot them.
- if belt has frigates and cruisers shoot all.
- if belt has cruisers with two different names shoot all.
- if belt has battleships spawn over 1.4m shoot ONLY BS
- if any of the ships are scamblers shoot all
Exploration Sites
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites