- Kills
- 2
- +0 in the last 90 days
- Losses
- 30
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 3%
- ISK destroyed
- 194.9M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2
- Losses
- 30
- Danger Ratio
- 80%
- Final Blows
- 1
- Points
- 2
ISK
- Destroyed
- 194.9M
- Lost
- 6.56B
- Balance
- -6.36B
- ISK Efficiency
- 3%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 6
- NPC Loss Ratio
- 20%
- Activity
- Inactive
Damage Dealt1.0K
Damage Ratio · 0%
Damage Taken385.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Sec ratings ***
• -1.9 or better can enter any system
• -2.0 or worse can't enter 1.0
• -2.5 or worse can't enter 0.9
• -3.0 or worse can't enter 0.8
• -3.5 or worse can't enter 0.7
**What to tank** **What to shoot with**
Angel - Kinetic, EM, Thermal, Explosive Explosive
Blood - EM, Thermal EM
Drones - Kinetic, EM, Explosive EM
Guristas - Kinetic, Thermal Kinetic
Mercenary - Kinetic, EM, Thermal, Exp Thermal
Mordus - Kinetic, Thermal Thermal, Kinetic
Sansha - EM, Thermal Thermal
Serpentis - Kinetic, Thermal Thermal
***Targeting systems***
Minmatar - Ladar (Red) angels
Caldari - Gravimetric (Blue) guristas
Gallente - Magnetometric (Aqua) serpentis
Amarr - Radar (Gold) sansha
Concord Response:
1.0 - 6 secs
0.9 - 6 secs
0.8 - 7 secs
0.7 10 secs
0.6 - 14 secs
0.6 - 19 secs