- Kills
- 62
- +0 in the last 90 days
- Losses
- 176
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 9%
- ISK destroyed
- 7.24B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 62
- Losses
- 176
- Danger Ratio
- 76%
- Final Blows
- 52
- Points
- 62
ISK
- Destroyed
- 7.24B
- Lost
- 71.34B
- Balance
- -64.10B
- ISK Efficiency
- 9%
Solo
- Solo Kills
- 41
- Solo Ratio
- 66%
- Avg Kills/Day
- —
Other
- NPC Losses
- 42
- NPC Loss Ratio
- 24%
- Activity
- Inactive
Damage Dealt10.4M
Damage Ratio · 78%
Damage Taken3.0M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
most common reasons (and solutions) for deaths in the abyss
1. Neuts (kiting - remembering stable is not stable unless you have at LEAST 10 gj's OC)
2. Karybidis Tyrannos (manual piioting - Overheating)
3. DC Socket Loss (phone tethering backup)
4. Abyssal Lurkers Chat (quit typing, it can wait)
5. Jumping into T5's with bling and have never flown a lower tier (research & practice!!)
Target prioritization - Gila's
Neuts - Starving, Nullcharge, Sentinel, Dissipator
Webs/scrams - Tangling, Entangler, Warden, Upholder (webs) Anchoring, Nullwarp, Spearfisher (scrams
Remote Reps - Renewing, Fieldweaver, Plateweaver, Preserver
Target Painters - Harrowing, Illuminator, Spotlighter, Deepwatcher
Weapon Disruption - Ghosting, Fogcaster, Confuser
Sensor dampening - Blinding, Obfuscator, Gazedimmer
Spawns - How to Handle in a cheap fit
Karybydis Tyrannos - "Karen"
Overheat Prop mod and approach by manually clicking several cm's around KT in space to "spiral" in towards her.
Keep transversal up until you can orbit at 500m.
Kill any webbing and target painting adds as you approach to minimize incoming damage.
Apply drones to KT and use missiles to kill adds.
Rogue Drone BC's - "Grips"
Kill any webbing addons
do not let any of them in at less than 10km.
if one does catch you in range. pick a node and start burning towards it
These will destroy drones - recall often
Vedmak's/Damaviks
Vedmak's will ramp up damage fast and can NOT be outrun
Burn away from spawn and take out any starving damaviks with missiles as fast as possible
sic drones on starving vedmaks, followed by harrowing,
Large spawn of starvings - turn off prop mod and pulse shield booster (active fits only)
Overheating AIF will give you extra tanky tank
fillaments and damage:
exotic = scourge/vespas
Firestorm= inferno/hammers
electric = mjolinir/infiltrators
gamma = nova/valkyries
dark = explosive overall, thermal for overminds
1. Neuts (kiting - remembering stable is not stable unless you have at LEAST 10 gj's OC)
2. Karybidis Tyrannos (manual piioting - Overheating)
3. DC Socket Loss (phone tethering backup)
4. Abyssal Lurkers Chat (quit typing, it can wait)
5. Jumping into T5's with bling and have never flown a lower tier (research & practice!!)
Target prioritization - Gila's
Neuts - Starving, Nullcharge, Sentinel, Dissipator
Webs/scrams - Tangling, Entangler, Warden, Upholder (webs) Anchoring, Nullwarp, Spearfisher (scrams
Remote Reps - Renewing, Fieldweaver, Plateweaver, Preserver
Target Painters - Harrowing, Illuminator, Spotlighter, Deepwatcher
Weapon Disruption - Ghosting, Fogcaster, Confuser
Sensor dampening - Blinding, Obfuscator, Gazedimmer
Spawns - How to Handle in a cheap fit
Karybydis Tyrannos - "Karen"
Overheat Prop mod and approach by manually clicking several cm's around KT in space to "spiral" in towards her.
Keep transversal up until you can orbit at 500m.
Kill any webbing and target painting adds as you approach to minimize incoming damage.
Apply drones to KT and use missiles to kill adds.
Rogue Drone BC's - "Grips"
Kill any webbing addons
do not let any of them in at less than 10km.
if one does catch you in range. pick a node and start burning towards it
These will destroy drones - recall often
Vedmak's/Damaviks
Vedmak's will ramp up damage fast and can NOT be outrun
Burn away from spawn and take out any starving damaviks with missiles as fast as possible
sic drones on starving vedmaks, followed by harrowing,
Large spawn of starvings - turn off prop mod and pulse shield booster (active fits only)
Overheating AIF will give you extra tanky tank
fillaments and damage:
exotic = scourge/vespas
Firestorm= inferno/hammers
electric = mjolinir/infiltrators
gamma = nova/valkyries
dark = explosive overall, thermal for overminds