- Kills
- 4
- +0 in the last 90 days
- Losses
- 17
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 9%
- ISK destroyed
- 633.6M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 4
- Losses
- 17
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 4
ISK
- Destroyed
- 633.6M
- Lost
- 6.35B
- Balance
- -5.72B
- ISK Efficiency
- 9%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt12.4K
Damage Ratio · 4%
Damage Taken324.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
UNKNOWN: Combat sites. Can be found with ANY PROBE TYPE.
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites min cal ama
= NPC DAMAGE TYPES =
Angel - All - mostly Explosive/Kinetic
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary Navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Gurista - Kinetic/Thermal
Khanid - EM/Thermal
Maru - EM/Thermal
Mercenary - EM/Thermal/ (Kinetic for missles)
Mordus - Kinetic/Thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
= BEST DAMAGE TO NPCs =
Angel - EM(shields), Explosive(Armor), Thermal all round
Amarr Navy - EM (shields) Explosive(Armor)
Blood - em
Caldary Navy - Explosives (Kinetic/Thermal)
Gallente - EM(shields), Explosive(Armor), Thermal/Kinetic all
round
Gurista - EM(shields), Explosive(Arm