- Kills
- 52
- +0 in the last 90 days
- Losses
- 44
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 40%
- ISK destroyed
- 7.83B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 52
- Losses
- 44
- Danger Ratio
- 75%
- Final Blows
- 19
- Points
- 52
ISK
- Destroyed
- 7.83B
- Lost
- 11.60B
- Balance
- -3.77B
- ISK Efficiency
- 40%
Solo
- Solo Kills
- 5
- Solo Ratio
- 10%
- Avg Kills/Day
- —
Other
- NPC Losses
- 11
- NPC Loss Ratio
- 25%
- Activity
- Inactive
Damage Dealt159.3K
Damage Ratio · 11%
Damage Taken1.3M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
** Targeting systems **
Magnetometric Jammer - effective against Gallente (blue)
Ladar Jammer - effective against Minmatar (red)
Radar Jammer - effective against Amarr (yellow)
Gravimetric Jammer - effective against Caldari (dark blue)
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Hardeners to use **
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Thermal
Gurista,Mordus,Gallente
-Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/(Kinetik
(missiles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz(seven)-
2therm/2kin/1EM/1exp
Maru - EM/
01010000010100100100010101010000010000010101001001000101001000000101010001001111001000000100010001001001010001010010110000100000010011100011000000110
Magnetometric Jammer - effective against Gallente (blue)
Ladar Jammer - effective against Minmatar (red)
Radar Jammer - effective against Amarr (yellow)
Gravimetric Jammer - effective against Caldari (dark blue)
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Hardeners to use **
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Thermal
Gurista,Mordus,Gallente
-Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/(Kinetik
(missiles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz(seven)-
2therm/2kin/1EM/1exp
Maru - EM/
01010000010100100100010101010000010000010101001001000101001000000101010001001111001000000100010001001001010001010010110000100000010011100011000000110