- Kills
- 544
- +0 in the last 90 days
- Losses
- 33
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 83%
- ISK destroyed
- 281.40B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 544
- Losses
- 33
- Danger Ratio
- 100%
- Final Blows
- 31
- Points
- 544
ISK
- Destroyed
- 281.40B
- Lost
- 58.91B
- Balance
- +222.49B
- ISK Efficiency
- 83%
Solo
- Solo Kills
- 2
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt54.2M
Damage Ratio · 82%
Damage Taken11.9M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
http://en.wikipedia.org/wiki/Donald_Knuth
"All this is complete bullshit that's made up because let's be honest with ourselves now, this is space-submarine spreadsheet simulator where activating a propulsion module adds mass to your ship but carrying cargo does not." http://www.reddit.com/r/Eve/comments/2iqs6m/x/cl4nqhb
"All this is complete bullshit that's made up because let's be honest with ourselves now, this is space-submarine spreadsheet simulator where activating a propulsion module adds mass to your ship but carrying cargo does not." http://www.reddit.com/r/Eve/comments/2iqs6m/x/cl4nqhb