- Kills
- 0
- +0 in the last 90 days
- Losses
- 17
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 17
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 10.36B
- Balance
- -10.36B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken667.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
HARDENERS TO USE
enemy type of hardener
Angel cartel all
Amarr navy EM / Thermal
Blood raider EM / Thermal
Caldari navy Kinetic / Thermal
Guristas Kinetic / Thermal
Mordus Kinetic / Thermal
Gallente Kinetic / Thermal
Khanid EM / Thermal
Mercenary EM / Thermal (Kinetic, missiles)
Odamian Kinetic / Thermal
Rogue pirate EM / Explosive / Kinetic
Sansha's nation EM / Thermal
Serpentis Kinetic / Thermal
Zazzmatazz all types of damage
DAMAGE TYPES TO USE
enemy type of damage to inflict
Angel cartel EM (shields), Explosive (armor), Thermal
Amarr navy EM (shields), Explosive (armor)
Blood raider Thermal
Caldari navy Explosive
Guristas (Pithior) EM (shields), Explosive (armor), Thermal, Kinetic
Mordus EM (shields), Explosive (armor)
Khanid EM (shields), Explosive (armor)
Mercenary Explosive
Odamian EM (shields), Explosive (armor)
Rogue pirate EM (shields), Explosive (armor)
Sansha's nation Thermal