- Kills
- 13
- +0 in the last 90 days
- Losses
- 54
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 61%
- ISK destroyed
- 2.63B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 13
- Losses
- 54
- Danger Ratio
- 87%
- Final Blows
- 4
- Points
- 13
ISK
- Destroyed
- 2.63B
- Lost
- 1.68B
- Balance
- +950.9M
- ISK Efficiency
- 61%
Solo
- Solo Kills
- 2
- Solo Ratio
- 15%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 13%
- Activity
- Inactive
Damage Dealt14.1K
Damage Ratio · 3%
Damage Taken523.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield recharges.
Hull Upgrade 5 - To maximize armor strength.
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Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield recharges.
Hull Upgrade 5 - To maximize armor strength.
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