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Kills
197
+0 in the last 90 days
Losses
218
+0 in the last 90 days
47%
Efficiency
ISK Efficiency 42%
ISK destroyed
44.47B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
197
Losses
218
Danger Ratio
85%
Final Blows
76
Points
197

ISK

Destroyed
44.47B
Lost
61.25B
Balance
-16.78B
ISK Efficiency
42%

Solo

Solo Kills
37
Solo Ratio
19%
Avg Kills/Day
—

Other

NPC Losses
32
NPC Loss Ratio
15%
Activity
Inactive
Damage Dealt735.8K
Damage Ratio · 15%
Damage Taken4.2M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

The Amarr dedicated the spoils of conquest to science, art, and philosophy. Eventually they began to spread off their planet, starting in AD 20572, when they first launched people into space. A slow expansion soon followed, especially once the Amarr discovered microbial life on the ocean world of Tamiroth. They placed a permanent colony there in AD 20725.

In AD 21134, the Amarr stumbled across the remains of a star gate. Though the ancient structure no longer functioned, they were able to reverse engineer it and construct a completely new star gate. In order to open it, they had to send a cryoship filled with materials to construct a sister gate in the nearby star system of Hedion. It reached its destination fifty-three years later. With a foreign sun lighting their progress, the awoken workers constructed the star gate and sent a signal back to Amarr. In AD 21290, the gates flared to life.