- Kills
- 19
- +0 in the last 90 days
- Losses
- 10
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 88%
- ISK destroyed
- 2.72B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 19
- Losses
- 10
- Danger Ratio
- 90%
- Final Blows
- 3
- Points
- 19
ISK
- Destroyed
- 2.72B
- Lost
- 361.5M
- Balance
- +2.36B
- ISK Efficiency
- 88%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 10%
- Activity
- Inactive
Damage Dealt22.6M
Damage Ratio · 100%
Damage Taken88.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
* Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mercenaries Comander/Over Lord - Kinetic/Thermal
Mercenaries Wingman Some Named - Explosive / EM
Mordus - Thermal
Angels/Gist - All types of damage
Blood raiders/Corpus - EM / Thermal
Guristas/Pith - Kinetic / Thermal
Sanshas/Centurian - EM / Thermal
Serpentis/Core - Kinetic / Thermal
magnetometric - this is to find professional sites (archaeology and salvaging sites).
Gravimetric - this is to find asteroid belt sites.
Radar - this is to find hacking sites.
Ladar - this is to find gas cloud-related sites
Unknown - this has a chance to find a complex with a chance to escalate.
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mercenaries Comander/Over Lord - Kinetic/Thermal
Mercenaries Wingman Some Named - Explosive / EM
Mordus - Thermal
Angels/Gist - All types of damage
Blood raiders/Corpus - EM / Thermal
Guristas/Pith - Kinetic / Thermal
Sanshas/Centurian - EM / Thermal
Serpentis/Core - Kinetic / Thermal
magnetometric - this is to find professional sites (archaeology and salvaging sites).
Gravimetric - this is to find asteroid belt sites.
Radar - this is to find hacking sites.
Ladar - this is to find gas cloud-related sites
Unknown - this has a chance to find a complex with a chance to escalate.