- Kills
- 10
- +0 in the last 90 days
- Losses
- 79
- +2 in the last 90 days
- Efficiency
- ISK Efficiency 3%
- ISK destroyed
- 3.95B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 10
- Losses
- 79
- Danger Ratio
- 95%
- Final Blows
- 5
- Points
- 10
ISK
- Destroyed
- 3.95B
- Lost
- 132.64B
- Balance
- -128.69B
- ISK Efficiency
- 3%
Solo
- Solo Kills
- 2
- Solo Ratio
- 20%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Damage Dealt3.5M
Damage Ratio · 37%
Damage Taken5.9M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
NOT CVA COS
DAMAGE (use
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Thermal
Mordus - Thermal / Kinetic
Mercenaries - Thermal
Drones - EM
SIZE
burrow > hideaway > refuge > rally point > den > yard > port > hub > haven > sanctum
DIFFICULTY
hidden > forsaken > forlorn
DAMAGE (use
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Thermal
Mordus - Thermal / Kinetic
Mercenaries - Thermal
Drones - EM
SIZE
burrow > hideaway > refuge > rally point > den > yard > port > hub > haven > sanctum
DIFFICULTY
hidden > forsaken > forlorn