- Kills
- 33
- +0 in the last 90 days
- Losses
- 48
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 69%
- ISK destroyed
- 5.79B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 33
- Losses
- 48
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 33
ISK
- Destroyed
- 5.79B
- Lost
- 2.61B
- Balance
- +3.18B
- ISK Efficiency
- 69%
Solo
- Solo Kills
- 1
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt950.6K
Damage Ratio · 74%
Damage Taken326.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Fav quote this week "too easy"
My ships hang in the sky in much the same way that bricks don't.
Distance is incomprehensible and therefore meaningless.
Reality is frequently inaccurate.
If life is going to exist in a Universe of this size, then the one thing it cannot afford to have is a sense of proportion.
The given time of arrival is the one moment of time at which it is impossible that any member of the Fleet will arrive.
☆
☆。 ★。 ☆
。☆ 。 。☆。
★。\|/。★
★ ☆ !!!--Kaoz--!!! ☆ ★
★。/|\。★
。☆ 。 。☆。
☆。 ★。 ☆
☆
Em...Thats it.....
My ships hang in the sky in much the same way that bricks don't.
Distance is incomprehensible and therefore meaningless.
Reality is frequently inaccurate.
If life is going to exist in a Universe of this size, then the one thing it cannot afford to have is a sense of proportion.
The given time of arrival is the one moment of time at which it is impossible that any member of the Fleet will arrive.
☆
☆。 ★。 ☆
。☆ 。 。☆。
★。\|/。★
★ ☆ !!!--Kaoz--!!! ☆ ★
★。/|\。★
。☆ 。 。☆。
☆。 ★。 ☆
☆
Em...Thats it.....