- Kills
- 476
- +0 in the last 90 days
- Losses
- 125
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 67%
- ISK destroyed
- 162.53B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 476
- Losses
- 125
- Danger Ratio
- 82%
- Final Blows
- 205
- Points
- 472
ISK
- Destroyed
- 162.53B
- Lost
- 79.74B
- Balance
- +82.79B
- ISK Efficiency
- 67%
Solo
- Solo Kills
- 129
- Solo Ratio
- 27%
- Avg Kills/Day
- —
Other
- NPC Losses
- 22
- NPC Loss Ratio
- 18%
- Activity
- Inactive
Damage Dealt16.9M
Damage Ratio · 67%
Damage Taken8.3M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
The legendary tarrasque:
Fortunately, only one exists. It is possibly the most dreaded monster of all (except for the largest dragons). None can predict where and when the creature will strike next.
The location of the tarrasque’s lair is a mystery, and the beast remains dormant much of the time. Its torporous slumber usually lasts 6d4 months before it leaves its lair for a brief hunting foray lasting 1d3 days. Once every decade or so, the monster is particularly active, staying awake for 1d2 weeks. Thereafter, it slumbers for at least 4d6 years unless disturbed.
When active, the tarrasque is a perfect engine of destruction. It rampages across the land eating everything in its path, including plants, animals, humanoids, and even towns. Nothing is safe, and entire communities prefer to flee the ravening tarrasque rather than face its power
Fortunately, only one exists. It is possibly the most dreaded monster of all (except for the largest dragons). None can predict where and when the creature will strike next.
The location of the tarrasque’s lair is a mystery, and the beast remains dormant much of the time. Its torporous slumber usually lasts 6d4 months before it leaves its lair for a brief hunting foray lasting 1d3 days. Once every decade or so, the monster is particularly active, staying awake for 1d2 weeks. Thereafter, it slumbers for at least 4d6 years unless disturbed.
When active, the tarrasque is a perfect engine of destruction. It rampages across the land eating everything in its path, including plants, animals, humanoids, and even towns. Nothing is safe, and entire communities prefer to flee the ravening tarrasque rather than face its power