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Matrix Alpha5.00
Pilot

Matrix Alpha

MinmatarSebiestor
Killboard
Kills
1
+0 in the last 90 days
Losses
11
+0 in the last 90 days
8%
Efficiency
ISK Efficiency 17%
ISK destroyed
249.6M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
1
Losses
11
Danger Ratio
100%
Final Blows
0
Points
1

ISK

Destroyed
249.6M
Lost
1.23B
Balance
-980.1M
ISK Efficiency
17%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt3.2K
Damage Ratio · 3%
Damage Taken117.1K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio




I watched a snail crawl along the edge of a straight razor. That's my dream. It's my nightmare. Crawling, slithering, along the edge of a straight razor … and surviving.






















The 'Net is a waste of time, and that's exactly what's right about it.


Learn something new everyday:

The International Code of Signals (Pub 102) publication contains, in a single volume, a description and/or graphic depiction of all signals for visual, sound, and radio communications.


Empire police, intervening when a player with too low security status jumps into high-security space. The exact numbers are:

* -2 and lower: police attacks the player in 1.0 systems.
* -2.5 and lower: police attacks the player in 0.9 systems.
* -3 and lower: police attacks the player in 0.8 systems.
* -3.5 and lower: police attacks the