- Kills
- 1
- +0 in the last 90 days
- Losses
- 18
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 4.7M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 18
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 4.7M
- Lost
- 1.61B
- Balance
- -1.61B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt493
Damage Ratio · 1%
Damage Taken64.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
mass selling in torrinos
STANDARD ISSUE FEMALE CHARACTER.
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press and hold crl +alt to open a magnifier
Ctrl + F9 hides the int
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker - Explosive
** Vulnerabilities ***
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sanshas = EM
Khanid Kingdom = EM
Rogue Drones = EM
Mercenary - Thermal
Mordus - Kinetic to Thermal
Security status:
• Players with -2.5 or worse will be attacked in 0.9 systems
• Players with -2.0 or worse will be attacked in 1.0 systems
• Players with -3.0 or worse will be attacked in 0.8 systems
• Players with -3.5 or worse will be attacked in 0.7 systems
• Players with -4.0 or worse will be attacked in 0.6 systems
• Players with -4.5 or worse will be attacked in 0.5 systems
STANDARD ISSUE FEMALE CHARACTER.
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◥⊙▲⊙▲⊙▲⊙▲⊙
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press and hold crl +alt to open a magnifier
Ctrl + F9 hides the int
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker - Explosive
** Vulnerabilities ***
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sanshas = EM
Khanid Kingdom = EM
Rogue Drones = EM
Mercenary - Thermal
Mordus - Kinetic to Thermal
Security status:
• Players with -2.5 or worse will be attacked in 0.9 systems
• Players with -2.0 or worse will be attacked in 1.0 systems
• Players with -3.0 or worse will be attacked in 0.8 systems
• Players with -3.5 or worse will be attacked in 0.7 systems
• Players with -4.0 or worse will be attacked in 0.6 systems
• Players with -4.5 or worse will be attacked in 0.5 systems