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Kills
893
+124 in the last 90 days
Losses
182
+20 in the last 90 days
83%
Efficiency
ISK Efficiency 97%
ISK destroyed
583.48B
+6.15B in the last 90 days
Activity
High
1.4 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
893
Losses
182
Danger Ratio
94%
Final Blows
101
Points
714

ISK

Destroyed
583.48B
Lost
17.66B
Balance
+565.81B
ISK Efficiency
97%

Solo

Solo Kills
20
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
11
NPC Loss Ratio
6%
Activity
High
Damage Dealt8.5M
Damage Ratio · 54%
Damage Taken7.1M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Hills I Will Kill You On:

*
It's W-Space, not J-Space.
* Blackout was a good idea, implemented poorly.
* Scarcity was a
bad idea, implemented effectively.
*
Big Blue Doughnut is lazy.
* Sov should be implicitly claimed by the most combat-active corporation in the system, calculated at downtime.
* Standings should be between individual pilots, not for corps or alliances. Yes, I know what that would do to ACLs; that's the point.
* BlOps should have a cyno jammer hull as a BS or BC version of Interdiction as a cap/super counter-role.
* Games should be
fun. Don't let zKill ratios prevent you from doing what you love.

Been here since 2008.
If you're new to capsuleer life, and have questions, reach out.

NBSI = Not Blue, Shoot It
N
PSI = Not Purple, Shoot It (not in Fleet)
N
RDS = Not Red, Don't Shoot