- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 4.70
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 636
- Losses
- 422
- Efficiency
- 60%
- Danger Ratio
- 91%
ISK
- Destroyed
- 224.45B
- Lost
- 280.26B
- ISK Efficiency
- 44%
- Balance
- -55.81B
Solo
- Solo Kills
- 20
- Solo Ratio
- 3%
- Final Blows
- 83
- Points
- 636
Other
- NPC Losses
- 39
- NPC Loss Ratio
- 9%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt33.0M
Damage Taken10.5M
Damage Ratio76%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
ViratecSince Friday, 7 May 20210 Kills2 Losses
Federal Navy AcademySince Friday, 7 May 20210 Kills0 Losses
It is really usSince Tuesday, 12 January 20210 Kills0 Losses
Federal Navy AcademySince Monday, 11 January 20210 Kills0 Losses
Dark Venture CorporationSince Monday, 17 June 201947 Kills35 Losses
The ScopeSince Monday, 17 June 20190 Kills0 Losses
ViratecSince Monday, 10 June 20190 Kills0 Losses
The ScopeSince Monday, 10 June 20190 Kills0 Losses
Hazzard.Since Tuesday, 30 October 201883 Kills49 Losses
The ScopeSince Tuesday, 30 October 20180 Kills0 Losses
Kenshin.Since Sunday, 19 March 201728 Kills37 Losses
The ScopeSince Sunday, 19 March 20170 Kills0 Losses
Pointless ParadoxSince Tuesday, 10 January 20170 Kills0 Losses
The ScopeSince Sunday, 11 December 20169 Kills29 Losses
Eternity INC.Since Wednesday, 30 September 20150 Kills0 Losses
The ScopeSince Friday, 16 January 20150 Kills0 Losses
Occupational HazzardSince Saturday, 26 May 2012102 Kills115 Losses
The ScopeSince Friday, 25 May 20120 Kills0 Losses
ViratecSince Thursday, 28 April 2011364 Kills105 Losses
The ScopeSince Thursday, 28 April 20110 Kills0 Losses
Hellfire HoundsSince Sunday, 10 April 20110 Kills0 Losses
ViratecSince Sunday, 27 March 20110 Kills0 Losses
The ScopeSince Sunday, 27 March 20110 Kills0 Losses
Roswell IndustrysSince Sunday, 20 March 20110 Kills0 Losses
The ScopeSince Sunday, 20 March 20110 Kills0 Losses
ViratecSince Monday, 1 November 20101 Kills21 Losses
The ScopeSince Monday, 1 November 20100 Kills0 Losses
Sardaukar Merc GuildSince Thursday, 21 October 20100 Kills0 Losses
ViratecSince Wednesday, 17 February 20100 Kills0 Losses
The ScopeSince Wednesday, 17 February 20100 Kills0 Losses
Blizzard RejectsSince Monday, 10 August 20090 Kills18 Losses
The ScopeSince Monday, 27 July 20090 Kills0 Losses
Blizzard RejectsSince Friday, 24 April 20090 Kills0 Losses
The ScopeSince Friday, 24 April 20090 Kills0 Losses
ViratechSince Monday, 20 October 20082 Kills7 Losses
The ScopeSince Monday, 20 October 20080 Kills0 Losses
Reyd LLCSince Monday, 1 September 20080 Kills0 Losses
Federal Navy AcademySince Sunday, 31 August 20080 Kills0 Losses
In-game bio
Eve could quite possibly be the most complicated MMORPG in existence. This level of complexity does a fantastic job of keeping away retards who play games like EverQuest, Bejeweled, The Sims, or Deer Hunter. Unfortunately, those with the intellegence and patience to navigate the intricate character creation process and lengthy tutorial are soon beaten and humiliated by the existing player base forcing them to log out. gamers soon find EVE is populated by other, considerably less friendly and, surpisingly, more intelligent retards with computers.
1. If it moves, shoot it.
2. If it doesn't move, bump it with your ship then shoot it.
3. When in doubt -- Shoot it!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it
R.I.P. vile rat i didn;t know you...but i would have liked to.
1. If it moves, shoot it.
2. If it doesn't move, bump it with your ship then shoot it.
3. When in doubt -- Shoot it!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it
R.I.P. vile rat i didn;t know you...but i would have liked to.