- Kills
- 294
- +0 in the last 90 days
- Losses
- 106
- +2 in the last 90 days
- Efficiency
- ISK Efficiency 68%
- ISK destroyed
- 10.35B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 294
- Losses
- 106
- Danger Ratio
- 95%
- Final Blows
- 88
- Points
- 296
ISK
- Destroyed
- 10.35B
- Lost
- 4.94B
- Balance
- +5.41B
- ISK Efficiency
- 68%
Solo
- Solo Kills
- 8
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Damage Dealt492.4K
Damage Ratio · 33%
Damage Taken1.0M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage type to protect against:
Guristas / Mordus - Kinetic, Thermal
Serpentis - Kinetic, Thermal
Blood / Sansha - EM, Thermal
Angel - Explosive, Kinetic
Thukker - Thermal, Explosive
Rogue Drones - EM, Thermal
Main Damage type to shoot at the enemy:
Guristas / Mordus - Kinetic
Serpentis - Thermal, Kinetic
Mordus - Thermal, Kinetic
Blood / Sansha - EM
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM
Targetting type for Jamming
Amarr ships use Radar sensors.
Caldari ships use Gravimetric sensors.
Gallente ships use Magnetronic sensors.
Minmatar ships use Ladar sensors.