- Kills
- 1
- +0 in the last 90 days
- Losses
- 13
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 55%
- ISK destroyed
- 900.6M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 13
- Danger Ratio
- 92%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 900.6M
- Lost
- 737.2M
- Balance
- +163.5M
- ISK Efficiency
- 55%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Damage Dealt234
Damage Ratio · 0%
Damage Taken110.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage done by:
Guristas = kinetic/thermal
serpentis = thermal/kinetic
blood raider = thermal/em
sansha's = em/thermal
angel's = expl/kin
minmatar = expl/kin
ammar navy = em/thermal
mordu's legion = em/thermal/kinetic
mercenaries = kinetic/thermal (commander with em/therm)
***Ammo Types***
Amarr Navy - Thermal
Angel Cartel - Explosive
Blood Raider - EM / Thermal
Caldari Fleet - Kinetic
Drones - EM
Gallente Fleet - Thermal
Guristas - Kinetic
Minmatar Fleet - Thermal
Mordus - Thermal / Kinetic
Sansha's Nation - EM / Thermal
Serpentis - Kinetic
Targeting Systems:
Mimitar-Ladar
Caldari-Gravimetric
Gallente-Magnetometric
Amarr-Radar
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or bel
Guristas = kinetic/thermal
serpentis = thermal/kinetic
blood raider = thermal/em
sansha's = em/thermal
angel's = expl/kin
minmatar = expl/kin
ammar navy = em/thermal
mordu's legion = em/thermal/kinetic
mercenaries = kinetic/thermal (commander with em/therm)
***Ammo Types***
Amarr Navy - Thermal
Angel Cartel - Explosive
Blood Raider - EM / Thermal
Caldari Fleet - Kinetic
Drones - EM
Gallente Fleet - Thermal
Guristas - Kinetic
Minmatar Fleet - Thermal
Mordus - Thermal / Kinetic
Sansha's Nation - EM / Thermal
Serpentis - Kinetic
Targeting Systems:
Mimitar-Ladar
Caldari-Gravimetric
Gallente-Magnetometric
Amarr-Radar
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or bel