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Kills
12
+0 in the last 90 days
Losses
20
+0 in the last 90 days
38%
Efficiency
ISK Efficiency 4%
ISK destroyed
505.3M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
12
Losses
20
Danger Ratio
85%
Final Blows
1
Points
12

ISK

Destroyed
505.3M
Lost
13.26B
Balance
-12.75B
ISK Efficiency
4%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
3
NPC Loss Ratio
15%
Activity
Inactive
Damage Dealt14.4K
Damage Ratio · 4%
Damage Taken394.2K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio





Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive

Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM

** Damage types - Hardeners to use ***
Angel : Explosive / Kinetic with a few Thermal / EM
Amarr Navy : EM / Thermal
Gurista, Mordus, Gallente : Kinetic / Thermal
Blood : EM / Thermal
Sansha : EM / Thermal
Serpentis : Kinetic / Thermal
Mercenary : EM / Ther