- Kills
- 494
- +0 in the last 90 days
- Losses
- 42
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 87%
- ISK destroyed
- 77.66B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 494
- Losses
- 42
- Danger Ratio
- 100%
- Final Blows
- 74
- Points
- 494
ISK
- Destroyed
- 77.66B
- Lost
- 11.17B
- Balance
- +66.49B
- ISK Efficiency
- 87%
Solo
- Solo Kills
- 5
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt24.0M
Damage Ratio · 95%
Damage Taken1.3M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
On the twelfth day of Christmas CCP sent to me,
Twelve brand new exploits,
Eleven node crashes,
Ten unwanted features,
Nine huge nerfs,
Eight desynch deaths,
Seven rabid carebears,
Six clueless GMs,
Five macrominers,
Four high sec pirates,
Three delayed fixes,
Two buggy clients,
And another day of downtime.
Twelve brand new exploits,
Eleven node crashes,
Ten unwanted features,
Nine huge nerfs,
Eight desynch deaths,
Seven rabid carebears,
Six clueless GMs,
Five macrominers,
Four high sec pirates,
Three delayed fixes,
Two buggy clients,
And another day of downtime.