- Kills
- 3
- +0 in the last 90 days
- Losses
- 14
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 63%
- ISK destroyed
- 2.43B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 14
- Danger Ratio
- 93%
- Final Blows
- 1
- Points
- 3
ISK
- Destroyed
- 2.43B
- Lost
- 1.44B
- Balance
- +984.6M
- ISK Efficiency
- 63%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt3.9K
Damage Ratio · 2%
Damage Taken169.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Faction Damage to deal Damage to resist
Angel Cartel - Explosive/Kinetic Explosive (62%)/Kinetic (22%)
Blood Raiders - EM/Thermal EM (50%)/Thermal (48%)
Guristas - Kinetic/Thermal Kinetic (79%)/Thermal (18%)
Mordu's Legion - Kinetic/EM Kinetic (70%)/Thermal (30%)
Rogue Drones - (varies) (varies)
Sansha's Nation - EM/Thermal EM (53%)/Thermal (47%)
Serpentis - Kinetic/Thermal Thermal (55%)/Kinetic (45%)
CONCORD - Kinetic/Thermal
Equilibrium of Mankind - Kinetic/Thermal Kinetic (74%)/Thermal (26%)
Khanid - EM/Thermal Thermal/EM
Mercenaries - Kinetic/Thermal Kinetic/Thermal
Sleepers - (Omni) (Omni)
Amarr Empire - EM/Thermal EM (47%)/Thermal (42%)
Caldari State - Kinetic/Thermal Kinetic (51%)/Thermal (48%)
Gallente Federation - Kinetic/Thermal Kinetic (60%)/Thermal (39%)
Minmatar Republic - Explosive/Kinetic Explosive (50%)/Kinetic (31%)
Angel Cartel - Explosive/Kinetic Explosive (62%)/Kinetic (22%)
Blood Raiders - EM/Thermal EM (50%)/Thermal (48%)
Guristas - Kinetic/Thermal Kinetic (79%)/Thermal (18%)
Mordu's Legion - Kinetic/EM Kinetic (70%)/Thermal (30%)
Rogue Drones - (varies) (varies)
Sansha's Nation - EM/Thermal EM (53%)/Thermal (47%)
Serpentis - Kinetic/Thermal Thermal (55%)/Kinetic (45%)
CONCORD - Kinetic/Thermal
Equilibrium of Mankind - Kinetic/Thermal Kinetic (74%)/Thermal (26%)
Khanid - EM/Thermal Thermal/EM
Mercenaries - Kinetic/Thermal Kinetic/Thermal
Sleepers - (Omni) (Omni)
Amarr Empire - EM/Thermal EM (47%)/Thermal (42%)
Caldari State - Kinetic/Thermal Kinetic (51%)/Thermal (48%)
Gallente Federation - Kinetic/Thermal Kinetic (60%)/Thermal (39%)
Minmatar Republic - Explosive/Kinetic Explosive (50%)/Kinetic (31%)