- Kills
- 2
- +0 in the last 90 days
- Losses
- 19
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 2%
- ISK destroyed
- 25.3M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2
- Losses
- 19
- Danger Ratio
- 84%
- Final Blows
- 0
- Points
- 2
ISK
- Destroyed
- 25.3M
- Lost
- 1.60B
- Balance
- -1.57B
- ISK Efficiency
- 2%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 16%
- Activity
- Inactive
Damage Dealt313.9K
Damage Ratio · 57%
Damage Taken239.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Enemies Hardener Damage .
Blood Raider EM/Therm EM
Guristas Kinetic/Therm Kinetic
Sanshas EM/Therm EM
Serpentis Thermal/Kinetic Kinetic
Angel All Res (Explo/Kin) Explo
Mordus Kinetic/Therm Kinetic
Rogue Drones All Res (Explo/Kin) EM
Mercenary All Res (EM/Therm) Therm
Minmatar All Res Therm/Explo
Gallente Kinetic/Therm (sec.EM) Therm
Amarr EM/Therm Therm
Caldari Kinetic/Therm Kinetic
The Seven All Res Therm
Targeting systems
Minmatar - Ladar Caldary - Gravimetric
Gallente - Magnetometric Amarr - Radar
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,912% effect
3d mod: c(3) = 57,104% effect
4th mod: c(4) = 28,247% effect
5th mod: c(5) = 10,599% effect
6th mod: c(6) = 2,999% effect