- Kills
- 111
- +0 in the last 90 days
- Losses
- 185
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 47%
- ISK destroyed
- 38.31B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 111
- Losses
- 185
- Danger Ratio
- 77%
- Final Blows
- 62
- Points
- 111
ISK
- Destroyed
- 38.31B
- Lost
- 42.68B
- Balance
- -4.37B
- ISK Efficiency
- 47%
Solo
- Solo Kills
- 30
- Solo Ratio
- 27%
- Avg Kills/Day
- —
Other
- NPC Losses
- 42
- NPC Loss Ratio
- 23%
- Activity
- Inactive
Damage Dealt2.8M
Damage Ratio · 49%
Damage Taken2.9M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Enemies ------- Hardener to use ---------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM MJolnir
Guristas ------- Kinetic/Thermal ------------ Kinetic Scourge
Sanshas ------- EM/Thermal --------------- EM MJolnir
Serpentis ------ Thermal/Kinetic ------------ Kinetic Scourge
Angel. --------- All Resis (pri. Expl. ,Kin.) --- Explosive NOVA
Mordus -------- Kinetic/Thermal ------------ Kinetic Scourge
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM MJolnir
РФ
There are 10 different types of Anomaly Class - Class 1 (easiest) to Class 10 (hardest).
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Damage To Resist
-Angel Cartel-7% EM, 62% Exp, 22% Kin, 9% Therm
-Blood Raiders-50% EM, 0% Exp, 2% Kin, 48% Therm
-Guristas-2% EM, 1% Exp, 79% Kin, 18% T
Blood Raider --- EM/Thermal --------------- EM MJolnir
Guristas ------- Kinetic/Thermal ------------ Kinetic Scourge
Sanshas ------- EM/Thermal --------------- EM MJolnir
Serpentis ------ Thermal/Kinetic ------------ Kinetic Scourge
Angel. --------- All Resis (pri. Expl. ,Kin.) --- Explosive NOVA
Mordus -------- Kinetic/Thermal ------------ Kinetic Scourge
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM MJolnir
РФ
There are 10 different types of Anomaly Class - Class 1 (easiest) to Class 10 (hardest).
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Damage To Resist
-Angel Cartel-7% EM, 62% Exp, 22% Kin, 9% Therm
-Blood Raiders-50% EM, 0% Exp, 2% Kin, 48% Therm
-Guristas-2% EM, 1% Exp, 79% Kin, 18% T