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Kills
88
+0 in the last 90 days
Losses
83
+0 in the last 90 days
51%
Efficiency
ISK Efficiency 99%
ISK destroyed
564.22B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
88
Losses
83
Danger Ratio
86%
Final Blows
4
Points
88

ISK

Destroyed
564.22B
Lost
5.47B
Balance
+558.75B
ISK Efficiency
99%

Solo

Solo Kills
2
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
12
NPC Loss Ratio
14%
Activity
Inactive
Damage Dealt32.6K
Damage Ratio · 2%
Damage Taken1.8M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Hidden < Forsaken < Forlorn
----------------------------
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum

** Damage types ***
Thukker-Explosive
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Rouge Drones - EM / Thermal / Kinetic

Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM/Thermal
Angel - Explosive
Mercenary - Thermal

Sec Status
Players with -2.0 1.0 systems
Players with -2.5 0.9 systems
Players with -3.0 0.8 systems
Players with -3.5 0.7 systems
Players with -4.0 0.6 systems
Players with -4.5 0.5 systems