- Kills
- 9
- +0 in the last 90 days
- Losses
- 92
- +5 in the last 90 days
- Efficiency
- ISK Efficiency 3%
- ISK destroyed
- 1.66B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 9
- Losses
- 92
- Danger Ratio
- 89%
- Final Blows
- 5
- Points
- 9
ISK
- Destroyed
- 1.66B
- Lost
- 47.31B
- Balance
- -45.64B
- ISK Efficiency
- 3%
Solo
- Solo Kills
- 4
- Solo Ratio
- 44%
- Avg Kills/Day
- —
Other
- NPC Losses
- 10
- NPC Loss Ratio
- 11%
- Activity
- Inactive
Damage Dealt5.6M
Damage Ratio · 67%
Damage Taken2.7M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
o/` Just a small town girl / livin' in a lonely world / she took the Tengu train goin' anywhere... o/`
Notes
Combat Anomalies
1. Hideaway / Drone Cluster
2. Burrow / Drone Collection
3. Refuge / Drone Assembly
4. Den / Drone Gathering
5. Yard / Drone Surveillance
6. Rally Point / Drone Menagerie
7. Port / Drone Herd
8. Hub / Drone Squad
9. Haven / Drone Patrol
10. Sanctum / Drone Horde
Hidden - Level 2; higher amount of triggered spawns.
Forsaken - Level 3; moderate difficulty, featuring elite enemy ships.
Forlorn - Level 4; featuring tougher enemies and elite ships.
Notes
Combat Anomalies
1. Hideaway / Drone Cluster
2. Burrow / Drone Collection
3. Refuge / Drone Assembly
4. Den / Drone Gathering
5. Yard / Drone Surveillance
6. Rally Point / Drone Menagerie
7. Port / Drone Herd
8. Hub / Drone Squad
9. Haven / Drone Patrol
10. Sanctum / Drone Horde
Hidden - Level 2; higher amount of triggered spawns.
Forsaken - Level 3; moderate difficulty, featuring elite enemy ships.
Forlorn - Level 4; featuring tougher enemies and elite ships.