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Kills
5
+0 in the last 90 days
Losses
9
+0 in the last 90 days
36%
Efficiency
ISK Efficiency 5%
ISK destroyed
564.3M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
5
Losses
9
Danger Ratio
78%
Final Blows
0
Points
5

ISK

Destroyed
564.3M
Lost
11.95B
Balance
-11.38B
ISK Efficiency
5%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
2
NPC Loss Ratio
22%
Activity
Inactive
Damage Dealt210
Damage Ratio · 0%
Damage Taken892.0K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

** Targeting systems **
Amarr : Radar
Caldari : Gravimetric
Gallente : Magnetometric
Minnmatar : Ladar

** Damage types - Hardeners to use ***
Guristas (Caldari) - Kinetic/Thermal
Angel (Minmatar) - Explosive
Blood (Amarr) - EM/Thermal
Sansha (Amarr) - EM/Thermal
Serpentis (Gallente) - Kinetic/Thermal
Khanid (Amarr) - EM/Thermal
Mordus (Caldari) - Kinetic/Thermal
Amarr Navy - EM/Thermal
Caldary Navy - Kinetic/Thermal
Gallente Navy - Kinetic/Thermal
Minmatar - ALL (Kinetic/Thermal)
Thukker - Explosive/Kinet

**Drones**
(Hobgoblin/Hammerhead/Ogre) vs.
Blood Raider, Sansha, Rogue Drone (small and med ships) and Mercenaries

(Hornet/Vespa) vs.
EoM, Gurista, Serpentis

(Warrior/Valk) vs.
Angels

**Sentry Drones**
Garde II for closer range, Warden II/Curator II for sniping (EM,Therm,Kin-enemies)

Berserker II for close, Bouncer II for longer range (Angels)