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Kills
0
+0 in the last 90 days
Losses
1
+0 in the last 90 days
0%
Efficiency
ISK Efficiency 0%
ISK destroyed
0
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
0
Losses
1
Danger Ratio
0%
Final Blows
0
Points
0

ISK

Destroyed
0
Lost
6K
Balance
-6K
ISK Efficiency
0%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
1
NPC Loss Ratio
100%
Activity
Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken595

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

New Rome™

███▓▒░░▒▓█▓▒█

ΞνΞ ΘΠLІΠΞ

In any chaos there is a hidden order .
It is the duty of explorers to make sense and keep our good side of humanity.

Core Skills for all Pilots;

EHP:
Mechanics 5 - Max Structure Hitpoints
Hull Upgrades 5 - Max Armor Hitpoints
Shield Management 5 - Max Shield capacity

ENGINEERING:
Power Grid Management 5 - Max Power Output
CPU Management 5 - Max CPU Output
Capacitor Management 5 - Max Capacitor Capacity
Capacitor Systems Operation 5 - Max Capacitor Recharge Rate
Energy Grid Upgrades 5 - Reduce CPU requirements
Shield Operation 5 - Max the rate at which the Shield Recharges
Repair Systems 5 - Be able to operate the best armor/hull repair modules