- Kills
- 9
- +0 in the last 90 days
- Losses
- 20
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 50%
- ISK destroyed
- 1.16B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 9
- Losses
- 20
- Danger Ratio
- 95%
- Final Blows
- 1
- Points
- 9
ISK
- Destroyed
- 1.16B
- Lost
- 1.16B
- Balance
- -2.3M
- ISK Efficiency
- 50%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Damage Dealt5.3K
Damage Ratio · 4%
Damage Taken123.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 =
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (Hard)
Description Lifetime remaining
This wormhole has not yet... More then 24 hours
This wormhole is beginning to decay... Between 24 and 4 hours
This wormhole is reaching the end... Between 4 hours and 15 minutes
This wormhole is on the verge... Less than 15 minutes
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) NOS/Neut, Tracking Disruptor
Guristas Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Rogue Drones (varies) [1] (varies) [1]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptor
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampener<
Class 2 = (Faction) Burrow or Drone Collection
Class 3 =
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (Hard)
Description Lifetime remaining
This wormhole has not yet... More then 24 hours
This wormhole is beginning to decay... Between 24 and 4 hours
This wormhole is reaching the end... Between 4 hours and 15 minutes
This wormhole is on the verge... Less than 15 minutes
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) NOS/Neut, Tracking Disruptor
Guristas Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Rogue Drones (varies) [1] (varies) [1]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptor
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampener<