- Kills
- 262
- +0 in the last 90 days
- Losses
- 14
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 124.11B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 262
- Losses
- 14
- Danger Ratio
- 100%
- Final Blows
- 132
- Points
- 262
ISK
- Destroyed
- 124.11B
- Lost
- 680.3M
- Balance
- +123.42B
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 57
- Solo Ratio
- 22%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt586.8K
Damage Ratio · 74%
Damage Taken203.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Faction Damage to deal Damage to resist
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies)
Sansha's Nation EM / Thermal EM (53%) / Thermal (47%)
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Amarr Empire EM / Thermal EM (47%) / Thermal (42%)
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%)
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%)
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%)
These were our augurs, our deliverers, our saviors. Standing amidst the flock, we should have feared their glory; instead, we drew hope. This moment is the first time I understood what it meant to be Caldari: Divinity in the flock, delivery in flux, one being, many changes.
Ilas* Gaknem* Antimatter Charge L* Scourge Heavy Missile*
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies)
Sansha's Nation EM / Thermal EM (53%) / Thermal (47%)
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Amarr Empire EM / Thermal EM (47%) / Thermal (42%)
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%)
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%)
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%)
These were our augurs, our deliverers, our saviors. Standing amidst the flock, we should have feared their glory; instead, we drew hope. This moment is the first time I understood what it meant to be Caldari: Divinity in the flock, delivery in flux, one being, many changes.
Ilas* Gaknem* Antimatter Charge L* Scourge Heavy Missile*