- Kills
- 2
- +0 in the last 90 days
- Losses
- 58
- +12 in the last 90 days
- Efficiency
- ISK Efficiency 4%
- ISK destroyed
- 160.8M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2
- Losses
- 58
- Danger Ratio
- 53%
- Final Blows
- 1
- Points
- 2
ISK
- Destroyed
- 160.8M
- Lost
- 3.44B
- Balance
- -3.28B
- ISK Efficiency
- 4%
Solo
- Solo Kills
- 1
- Solo Ratio
- 50%
- Avg Kills/Day
- —
Other
- NPC Losses
- 27
- NPC Loss Ratio
- 47%
- Activity
- Inactive
Damage Dealt711
Damage Ratio · 0%
Damage Taken220.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
I truly love this game, I do. I like to mine, to pve, to pew.
Jesus Christ is King. The lord of all we know. He came to earth to beckon and serve, to save your mighty soul. So if you too love Jesus, then say the prayer with me.
Our father, who art in heaven - (Akowledges his holiness above, as king of all)
Hallowed be thy name- (Confirms you understand that his name is to be revered)
Thy kingdom come, thy will be done - (Affirms that his will is all that matters, and his plan)
On earth as it is in heaven - (Same as above, as below. All is reign of god, by right)
Give us this day our daily bread - (A small request, to help us in our daily needs)
Forgive us our trespesses, as we forgive those who trespass against us - (An ask for forgiveness, and a reason to forgive others)
Lead us not into temptation, protect us from the evil one - (Asking him to limit Satans threats against us)For thy is For thy is the Kingdom, the Power, the Glory forever - (All glory to god above, to his son, to his spirit. Trinity)
Amen. (The end.)
Peace is brought about by walking on the corpses of your enemies.
Damage from NPCs
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Damage to use:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Police Response:
1.0 — 6±1 seconds.
0.9 — 6±1 seconds.
0.8 — 7±1 seconds.
0.7 — 10±1 seconds.
0.6 — 14±1 seconds.
0.5 — 19±1 seconds.
Jesus Christ is King. The lord of all we know. He came to earth to beckon and serve, to save your mighty soul. So if you too love Jesus, then say the prayer with me.
Our father, who art in heaven - (Akowledges his holiness above, as king of all)
Hallowed be thy name- (Confirms you understand that his name is to be revered)
Thy kingdom come, thy will be done - (Affirms that his will is all that matters, and his plan)
On earth as it is in heaven - (Same as above, as below. All is reign of god, by right)
Give us this day our daily bread - (A small request, to help us in our daily needs)
Forgive us our trespesses, as we forgive those who trespass against us - (An ask for forgiveness, and a reason to forgive others)
Lead us not into temptation, protect us from the evil one - (Asking him to limit Satans threats against us)For thy is For thy is the Kingdom, the Power, the Glory forever - (All glory to god above, to his son, to his spirit. Trinity)
Amen. (The end.)
Peace is brought about by walking on the corpses of your enemies.
Damage from NPCs
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Damage to use:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Police Response:
1.0 — 6±1 seconds.
0.9 — 6±1 seconds.
0.8 — 7±1 seconds.
0.7 — 10±1 seconds.
0.6 — 14±1 seconds.
0.5 — 19±1 seconds.