- Kills
- 666
- +0 in the last 90 days
- Losses
- 87
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 94%
- ISK destroyed
- 105.10B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 666
- Losses
- 87
- Danger Ratio
- 74%
- Final Blows
- 167
- Points
- 666
ISK
- Destroyed
- 105.10B
- Lost
- 6.71B
- Balance
- +98.40B
- ISK Efficiency
- 94%
Solo
- Solo Kills
- 17
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 23
- NPC Loss Ratio
- 26%
- Activity
- Inactive
Damage Dealt30.3M
Damage Ratio · 97%
Damage Taken1.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
FACTION RESIST AGAINST ATTACK WITH
Angel Cartel 62% Explosive 22% Kinetic Explosive
Blood Raiders 50% EM 48% Thermal EM
Guristas Pirates 79% Kinetic 18% Thermal Kinetic
Mordu's Legion 70% Kinetic 30% Thermal Kinetic
Sansha's Nation 53% EM 47% Thermal EM
Serpentis 55% Thermal 45% Kinetic Thermal
Mercenaries 50% Thermal 30% Kinetic Thermal
Rogue Drones 70% Explosive 20% Kinetic Explosive
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's ranging from Level 1 (easiest) to Level 4 (hardest).
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)
The Ten Commandments of EVE
1. Never fly what you can't afford to replace.
2. Smartbombs ain't that smart.
3. If it's stupid but it works, it ain't stupid.
4. There are no fair or unfair fights; only fights.
5. Anything you do can get you killed, including nothing.
6. That which does not kill you has made a tactical error.
7. That enemy diversion you're ignoring is the main attack.
8. The "undock" button is also the "consent to PvP" button.
9. There are plenty of idiots in EVE, but never assume everyone is one.
10. A little trust goes a long way. The less you use, the farther you'll go.
┻━┻︵ \(•̀_•́)/ ︵┻━┻
Angel Cartel 62% Explosive 22% Kinetic Explosive
Blood Raiders 50% EM 48% Thermal EM
Guristas Pirates 79% Kinetic 18% Thermal Kinetic
Mordu's Legion 70% Kinetic 30% Thermal Kinetic
Sansha's Nation 53% EM 47% Thermal EM
Serpentis 55% Thermal 45% Kinetic Thermal
Mercenaries 50% Thermal 30% Kinetic Thermal
Rogue Drones 70% Explosive 20% Kinetic Explosive
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's ranging from Level 1 (easiest) to Level 4 (hardest).
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)
The Ten Commandments of EVE
1. Never fly what you can't afford to replace.
2. Smartbombs ain't that smart.
3. If it's stupid but it works, it ain't stupid.
4. There are no fair or unfair fights; only fights.
5. Anything you do can get you killed, including nothing.
6. That which does not kill you has made a tactical error.
7. That enemy diversion you're ignoring is the main attack.
8. The "undock" button is also the "consent to PvP" button.
9. There are plenty of idiots in EVE, but never assume everyone is one.
10. A little trust goes a long way. The less you use, the farther you'll go.
┻━┻︵ \(•̀_•́)/ ︵┻━┻