- Kills
- 378
- +0 in the last 90 days
- Losses
- 54
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 98%
- ISK destroyed
- 173.19B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 378
- Losses
- 54
- Danger Ratio
- 98%
- Final Blows
- 54
- Points
- 378
ISK
- Destroyed
- 173.19B
- Lost
- 4.28B
- Balance
- +168.90B
- ISK Efficiency
- 98%
Solo
- Solo Kills
- 26
- Solo Ratio
- 7%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 2%
- Activity
- Inactive
Damage Dealt581.8K
Damage Ratio · 77%
Damage Taken169.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
1st Module: 100% effective
2nd Module: 87% effective
3rd Module: 57% effective
4th Module: 28% effective
--------------------------------------
CPU Management 5:. Max the CPU.
Power Grid Management 5:. Max the power core.
Capacitor Management 5:. Max the capacitor capacity.
Capacitor Systems Operation 5: Max it's recharge rate.
Energy Grid Upgrades 5:. Reduces CPU req. for power modules.
Mechanics 5:. Max hull strength.
Shield Management 5:. Max shield capacity.
Shield Operation 5: Max it's recharge rate.
Hull Upgrade 5:. Max armor strength.
--------------------------------------
ECCM:
If you are
in a ship
built by: Use:
*Amarr Radar
*Caldari. Gravimetric
*Gallente. Magnetometric
*Minmitar Ladar
--------------------------------------