- Kills
- 25
- +0 in the last 90 days
- Losses
- 53
- +4 in the last 90 days
- Efficiency
- ISK Efficiency 48%
- ISK destroyed
- 2.64B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 25
- Losses
- 53
- Danger Ratio
- 100%
- Final Blows
- 4
- Points
- 4
ISK
- Destroyed
- 2.64B
- Lost
- 2.89B
- Balance
- -250.2M
- ISK Efficiency
- 48%
Solo
- Solo Kills
- 2
- Solo Ratio
- 8%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt17.6K
Damage Ratio · 9%
Damage Taken187.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Kevin "Phoenix" Darklight
Angel Cartel: Explosive. Damage: EM-7%, Exp-62%, Kin-22%, Th-9%
Blood Raider: EM. Damage: EM-50%, Exp-0%, Kin-2%, Th-48%
Guristas: Kinetic. Damage: EM-2%, Exp-1%, Kin-79%, Th-18%
Mordu's Legion: Kinetic. Damage: EM-0%, Exp-0%, Kin-70%, Th-30%
Sansha's Nation: EM. Damage: EM-53%, Exp-0%, Kin-0%, Th-47%
Serpentis: Kinetic. Damage: EM-0%, Exp-0%, Kin-45%, Th-55%
Mercenary - Thermal Kinetic.
Rogue Drones - EM.
Thukker Tribe - Thermal.
Ammatar - Thermal.
Khanid Kingdom - EM.
Amarr Navy: EM - Thermal. Damage: EM-47%, Exp-4%, Kin-7%, Th-42%
Caldari: Kinetic - Thermal. Damage: EM-1%, Exp-0%, Kin-51%, Th-48%
Mercenaries Comander/Over Lord - Kinetic / Thermal
Mercenaries Wingman Some Named - Explosive / EM
Angels/Gist - All types of damage
Blood raiders/Corpus - EM / Thermal
Guristas/Pith - Kinetic
Sanshas/Centurian - EM / Thermal
Amarr VIII (Oris) - *Emperor Family*
Rens VI - Moon 8 - Brutor Tribe Treasury
Dodixie IX - Moon 20 - Federation Navy Assembly Plant
Hek VIII - Moon 12 - Boundless Creation Factory
Faction [Hardener To Use] (Ammo to use against)
* Angel [Kinetic/Explosive] (Explosive)
* Amarr Navy [EM/Thermal] (EM/Thermal)
* Blood Raiders [EM/Thermal] (EM)
* Caldari [Kinetic/Thermal] (Kinetic)
* Concord [EM/All Dmg Types] (Thermal)
* Drones [All 4] (EM)
* EOM [Kinetic/Thermal] (Thermal)
* Gallente [Kinetic/Thermal] (Thermal)
* Guristas [Kinetic/Thermal] (Kinetic)
* Khanid [EM/Thermal] (Thermal)
* Minmatar Fleet [Thermal/Exp] (Thermal)
* Mercenary [All 4] (Thermal)
* Mordus [Kinetic/Thermal] (Kinetic)
* Sanshas Nation [EM/Thermal] (EM)
* Serpentis [Thermal/Kinetic] (Kinetic)
Sensors:
Gravimetric (Caldari)
Ladar (Minmatar)
Magnitometric (Gallente)
Radar (Amarr)
Border-5 'Pochven' Filament
Proximity-5 'Extraction' Filament
Noise-5 'Needlejack'
Signal-5 'Needlejack'
Angel Cartel: Explosive. Damage: EM-7%, Exp-62%, Kin-22%, Th-9%
Blood Raider: EM. Damage: EM-50%, Exp-0%, Kin-2%, Th-48%
Guristas: Kinetic. Damage: EM-2%, Exp-1%, Kin-79%, Th-18%
Mordu's Legion: Kinetic. Damage: EM-0%, Exp-0%, Kin-70%, Th-30%
Sansha's Nation: EM. Damage: EM-53%, Exp-0%, Kin-0%, Th-47%
Serpentis: Kinetic. Damage: EM-0%, Exp-0%, Kin-45%, Th-55%
Mercenary - Thermal Kinetic.
Rogue Drones - EM.
Thukker Tribe - Thermal.
Ammatar - Thermal.
Khanid Kingdom - EM.
Amarr Navy: EM - Thermal. Damage: EM-47%, Exp-4%, Kin-7%, Th-42%
Caldari: Kinetic - Thermal. Damage: EM-1%, Exp-0%, Kin-51%, Th-48%
Mercenaries Comander/Over Lord - Kinetic / Thermal
Mercenaries Wingman Some Named - Explosive / EM
Angels/Gist - All types of damage
Blood raiders/Corpus - EM / Thermal
Guristas/Pith - Kinetic
Sanshas/Centurian - EM / Thermal
Amarr VIII (Oris) - *Emperor Family*
Rens VI - Moon 8 - Brutor Tribe Treasury
Dodixie IX - Moon 20 - Federation Navy Assembly Plant
Hek VIII - Moon 12 - Boundless Creation Factory
Faction [Hardener To Use] (Ammo to use against)
* Angel [Kinetic/Explosive] (Explosive)
* Amarr Navy [EM/Thermal] (EM/Thermal)
* Blood Raiders [EM/Thermal] (EM)
* Caldari [Kinetic/Thermal] (Kinetic)
* Concord [EM/All Dmg Types] (Thermal)
* Drones [All 4] (EM)
* EOM [Kinetic/Thermal] (Thermal)
* Gallente [Kinetic/Thermal] (Thermal)
* Guristas [Kinetic/Thermal] (Kinetic)
* Khanid [EM/Thermal] (Thermal)
* Minmatar Fleet [Thermal/Exp] (Thermal)
* Mercenary [All 4] (Thermal)
* Mordus [Kinetic/Thermal] (Kinetic)
* Sanshas Nation [EM/Thermal] (EM)
* Serpentis [Thermal/Kinetic] (Kinetic)
Sensors:
Gravimetric (Caldari)
Ladar (Minmatar)
Magnitometric (Gallente)
Radar (Amarr)
Border-5 'Pochven' Filament
Proximity-5 'Extraction' Filament
Noise-5 'Needlejack'
Signal-5 'Needlejack'