- Kills
- 0
- +0 in the last 90 days
- Losses
- 0
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Danger Ratio
- 0%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 0
- Balance
- +0
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. If it still doesen't move shoot it anyway, it might move later.
---Just because it breathes doesn't mean it should.---
"Never argue with idiots. They'll drag you down to their level and beat you with experience."
** Damage Types To Protect Against **
Amarr Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Mordus Legion - Kinetic / Thermal
Rogue Drone - Explosive / Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
** Main Damage Type To Shoot At The Enemy **
Angel - Explosive
Blood - Thermal
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal / Kinetic
Rogue Drone - EM
Sansha - Thermal
Serpentis - Kinetic
===================================
EM: Acolyte/Infiltrator/Praetor
THER: Hobgoblin/Hammehead/Ogre
KIN: Hornet/Vespa/Wasp
EXP: Warrior/Valkrie/Beserker
2. If it doesn't move, poke it with your turret & then shoot it.
3. If it still doesen't move shoot it anyway, it might move later.
---Just because it breathes doesn't mean it should.---
"Never argue with idiots. They'll drag you down to their level and beat you with experience."
** Damage Types To Protect Against **
Amarr Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Mordus Legion - Kinetic / Thermal
Rogue Drone - Explosive / Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
** Main Damage Type To Shoot At The Enemy **
Angel - Explosive
Blood - Thermal
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal / Kinetic
Rogue Drone - EM
Sansha - Thermal
Serpentis - Kinetic
===================================
EM: Acolyte/Infiltrator/Praetor
THER: Hobgoblin/Hammehead/Ogre
KIN: Hornet/Vespa/Wasp
EXP: Warrior/Valkrie/Beserker