- Kills
- 44
- +0 in the last 90 days
- Losses
- 30
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 11%
- ISK destroyed
- 2.59B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 44
- Losses
- 30
- Danger Ratio
- 80%
- Final Blows
- 40
- Points
- 61
ISK
- Destroyed
- 2.59B
- Lost
- 21.56B
- Balance
- -18.96B
- ISK Efficiency
- 11%
Solo
- Solo Kills
- 40
- Solo Ratio
- 91%
- Avg Kills/Day
- —
Other
- NPC Losses
- 6
- NPC Loss Ratio
- 20%
- Activity
- Inactive
Damage Dealt140.6K
Damage Ratio · 15%
Damage Taken807.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
I strive to help new and returning players whenever I can. If I’ve helped you out, and you haven’t already redeemed a referral link for the 1 million Skill Points, you’re welcome to use mine:
https://www.eveonline.com/signup?invc=c597b7f9-9923-4291-adf0-e81a9e411509
Before you do, please read the following:
What is the Referral Program?
EVE Online’s Referral Program lets a new or eligible returning player link their account through another player’s invite link. Once linked, the recruited account receives 1,000,000 unallocated Skill Points in the redeeming queue.
Existing accounts can generally only use a referral link if they have not already been linked to a recruiter before.
https://www.eveonline.com/recruit
How does it benefit both players?
The person using the link gets a strong head start with free Skill Points. The recruiter may also receive rewards later if the referred account continues playing and reaches certain milestones, such as upgrading to Omega or making qualifying purchases.
In short: you get free Skill Points, and I may receive referral rewards if you continue with the account.
Why use a referral link from someone you know?
Referral links are everywhere: YouTube descriptions, websites, Reddit posts, and mass-sent in-game mails. They all provide the same 1,000,000 Skill Point benefit to the person using the link.
The difference is who receives the recruiter-side reward.
If you use a link from a player who actually helped you, answered your questions, explained mechanics, gave advice, or made your return to EVE easier, then the reward goes back to someone who directly contributed to your experience.
The Skill Points are the same either way, but a helpful player will value the referral far more than someone collecting rewards from spammed links.
https://www.eveonline.com/signup?invc=c597b7f9-9923-4291-adf0-e81a9e411509
Before you do, please read the following:
What is the Referral Program?
EVE Online’s Referral Program lets a new or eligible returning player link their account through another player’s invite link. Once linked, the recruited account receives 1,000,000 unallocated Skill Points in the redeeming queue.
Existing accounts can generally only use a referral link if they have not already been linked to a recruiter before.
https://www.eveonline.com/recruit
How does it benefit both players?
The person using the link gets a strong head start with free Skill Points. The recruiter may also receive rewards later if the referred account continues playing and reaches certain milestones, such as upgrading to Omega or making qualifying purchases.
In short: you get free Skill Points, and I may receive referral rewards if you continue with the account.
Why use a referral link from someone you know?
Referral links are everywhere: YouTube descriptions, websites, Reddit posts, and mass-sent in-game mails. They all provide the same 1,000,000 Skill Point benefit to the person using the link.
The difference is who receives the recruiter-side reward.
If you use a link from a player who actually helped you, answered your questions, explained mechanics, gave advice, or made your return to EVE easier, then the reward goes back to someone who directly contributed to your experience.
The Skill Points are the same either way, but a helpful player will value the referral far more than someone collecting rewards from spammed links.