Pilot
Alduin Khardula
AmarrAmarr
- Kills
- 193
- +0 in the last 90 days
- Losses
- 27
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 98%
- ISK destroyed
- 120.34B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 193
- Losses
- 27
- Danger Ratio
- 78%
- Final Blows
- 20
- Points
- 193
ISK
- Destroyed
- 120.34B
- Lost
- 2.20B
- Balance
- +118.14B
- ISK Efficiency
- 98%
Solo
- Solo Kills
- 4
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 6
- NPC Loss Ratio
- 22%
- Activity
- Inactive
Damage Dealt9.3M
Damage Ratio · 99%
Damage Taken136.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Amarr ; Radar = White Noise
Caldari : Gravimetric = Spatial Destabilizer
Gallente ; Magnetometric = Ion Field
Minmatar : Ladar = Phase Inverter
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
** Damage types ***
Amarr Navy - EM / Th
Angel Cartel - Expl / Kin / Th / over 1 mil can have EM Target Paint
Blood Raider - EM / Th / (Kin Missiles) NOS!
Caldari Fleet - Kin / Th / very little em
Drones - EM / Expl / Kinc
EoM - Kin / Th
Gallente Fleet - Th / Kin / EM
Gist - Exp / Kin
Guristas - Kin / Th Target Disrupt
Khanid - EM / Th
Mercenary - Kin / Th / Expl / EM
Minmatar Fleet - Th / Expl /EM / Kin
Mordus - Kin / Th
Sansha - EM / Th Tracking Disruptor
Serpentis - Th / Kin Sensor Damp
What player ships use:
Amarr - EM Primary, Thermal Secondary
Gallente - Kinetic and Thermal
Caldari - Most likely Kinetic, but can fire any
Minmatar - Most likely Explosive, but can fire any
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
Uranium: all but EM
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
Caldari : Gravimetric = Spatial Destabilizer
Gallente ; Magnetometric = Ion Field
Minmatar : Ladar = Phase Inverter
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
** Damage types ***
Amarr Navy - EM / Th
Angel Cartel - Expl / Kin / Th / over 1 mil can have EM Target Paint
Blood Raider - EM / Th / (Kin Missiles) NOS!
Caldari Fleet - Kin / Th / very little em
Drones - EM / Expl / Kinc
EoM - Kin / Th
Gallente Fleet - Th / Kin / EM
Gist - Exp / Kin
Guristas - Kin / Th Target Disrupt
Khanid - EM / Th
Mercenary - Kin / Th / Expl / EM
Minmatar Fleet - Th / Expl /EM / Kin
Mordus - Kin / Th
Sansha - EM / Th Tracking Disruptor
Serpentis - Th / Kin Sensor Damp
What player ships use:
Amarr - EM Primary, Thermal Secondary
Gallente - Kinetic and Thermal
Caldari - Most likely Kinetic, but can fire any
Minmatar - Most likely Explosive, but can fire any
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
Uranium: all but EM
-Smallest to Largest Site-
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn